{"id":598,"date":"2016-12-20T19:56:15","date_gmt":"2016-12-21T03:56:15","guid":{"rendered":"https:\/\/jacksontech.net\/?p=598"},"modified":"2016-12-20T19:58:07","modified_gmt":"2016-12-21T03:58:07","slug":"freeway-alpha-1","status":"publish","type":"post","link":"https:\/\/jacksontech.net\/index.php\/2016\/12\/freeway-alpha-1\/","title":{"rendered":"Freeway Alpha 1"},"content":{"rendered":"<p>Freeway, the city map I&#8217;ve been working on for Unvanquished, had its first alpha release today. This is a very rough release intended primarily for gameplay testing. Once the level design flow has been finalized, I can go in and add details, sound, scenery, etc.<\/p>\n<h1>Screenshot<\/h1>\n<p><a href=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/unvanquished_2016-12-20_191249_000.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium_large wp-image-599\" src=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/unvanquished_2016-12-20_191249_000-768x576.png\" alt=\"\" width=\"768\" height=\"576\" srcset=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/unvanquished_2016-12-20_191249_000-768x576.png 768w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/unvanquished_2016-12-20_191249_000-300x225.png 300w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/unvanquished_2016-12-20_191249_000-1024x768.png 1024w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/unvanquished_2016-12-20_191249_000.png 1600w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><\/p>\n<h1><\/h1>\n<h1><\/h1>\n<h1><\/h1>\n<h1><\/h1>\n<h1><\/h1>\n<h1><\/h1>\n<h1><\/h1>\n<h1><\/h1>\n<h1>Download<\/h1>\n<p><a href=\"https:\/\/jacksontech.net\/map-freeway_1.0.pk3\">Download here<\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Freeway, the city map I&#8217;ve been working on for Unvanquished, had its first alpha release today. This is a very rough release intended primarily for gameplay testing. Once the level design flow has been finalized, I can go in and add details, sound, scenery, etc. Screenshot Download Download here &nbsp;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102,9,13],"tags":[103,104,63,66,14],"class_list":["post-598","post","type-post","status-publish","format-standard","hentry","category-game-dev","category-projects","category-unvanquished","tag-gamedev","tag-level-design","tag-project","tag-unvanquished","tag-unvanquished-map"],"_links":{"self":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/598","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/comments?post=598"}],"version-history":[{"count":2,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/598\/revisions"}],"predecessor-version":[{"id":601,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/598\/revisions\/601"}],"wp:attachment":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/media?parent=598"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/categories?post=598"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/tags?post=598"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}