{"id":659,"date":"2016-12-29T21:25:16","date_gmt":"2016-12-30T05:25:16","guid":{"rendered":"https:\/\/jacksontech.net\/?p=659"},"modified":"2016-12-29T21:26:13","modified_gmt":"2016-12-30T05:26:13","slug":"vr-game-project-day-7-of-8","status":"publish","type":"post","link":"https:\/\/jacksontech.net\/index.php\/2016\/12\/vr-game-project-day-7-of-8\/","title":{"rendered":"VR Game Project &#8211; Day 7 of 8"},"content":{"rendered":"<p>Lots more polishing. After doing some &#8220;hallway testing&#8221; (by grabbing random victims in the hall and asking them to test the game), I tweaked the targets to make them both more obvious and slightly cooler looking. I also added ambient sounds, although they seem to be buggy&#8211;the first time the player enters the level, they play full volume even outside their range. Odd! Anyway, have some screenshots.<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_660\" class=\"wp-caption alignleft\" style=\"width: 768px\"><a href=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_newtargets.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium_large wp-image-660\" src=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_newtargets-768x519.png\" alt=\"\" width=\"768\" height=\"519\" srcset=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_newtargets-768x519.png 768w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_newtargets-300x203.png 300w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_newtargets-1024x693.png 1024w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_newtargets.png 1656w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><p class=\"wp-caption-text\">New transparent targets.<\/p><\/div>\n<p>&nbsp;<\/p>\n<div id=\"attachment_662\" class=\"wp-caption alignleft\" style=\"width: 768px\"><a href=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_office-1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium_large wp-image-662\" src=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_office-1-768x507.png\" alt=\"\" width=\"768\" height=\"507\" srcset=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_office-1-768x507.png 768w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_office-1-300x198.png 300w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_office-1-1024x676.png 1024w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day7_office-1.png 1599w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><p class=\"wp-caption-text\">New office sign!<\/p><\/div>\n<p>There are some bugs still, but I think the game is playable enough as is to release after tomorrow. I&#8217;m hoping to find some music to go along with it, but if not, that can come for Version 2.0.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lots more polishing. After doing some &#8220;hallway testing&#8221; (by grabbing random victims in the hall and asking them to test the game), I tweaked the targets to make them both more obvious and slightly cooler looking. I also added ambient sounds, although they seem to be buggy&#8211;the first time the player enters the level, they &#8230; <a class=\"moretag\" href=\"https:\/\/jacksontech.net\/index.php\/2016\/12\/vr-game-project-day-7-of-8\/\">more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102,105,28,106],"tags":[110,103,108,107],"class_list":["post-659","post","type-post","status-publish","format-standard","hentry","category-game-dev","category-google-cardboard","category-personal","category-vr","tag-eight-day-game-project-1","tag-gamedev","tag-google-cardboard","tag-vr"],"_links":{"self":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/659","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/comments?post=659"}],"version-history":[{"count":1,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/659\/revisions"}],"predecessor-version":[{"id":663,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/659\/revisions\/663"}],"wp:attachment":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/media?parent=659"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/categories?post=659"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/tags?post=659"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}