{"id":664,"date":"2016-12-31T16:56:37","date_gmt":"2017-01-01T00:56:37","guid":{"rendered":"https:\/\/jacksontech.net\/?p=664"},"modified":"2016-12-31T16:56:37","modified_gmt":"2017-01-01T00:56:37","slug":"vr-game-project-day-8-of-8","status":"publish","type":"post","link":"https:\/\/jacksontech.net\/index.php\/2016\/12\/vr-game-project-day-8-of-8\/","title":{"rendered":"VR Game Project &#8211; Day 8 of 8"},"content":{"rendered":"<p>The last day is finally here! I spent most of it optimizing and polishing. All of the buildings were lovingly trimmed away in Blender so that only faces facing towards the player were preserved. I also tweaked the lighting a lot and added music. It&#8217;s still compiling the lightmap on my lightmap. As soon as it&#8217;s done, I&#8217;ll upload a build.<\/p>\n<p>Speaking of music, the music I ended up choosing was on of 70 tracks released by Mark Sparling under CC-BY. Check out his <a href=\"http:\/\/marksparling.com\/\" target=\"_blank\">website <\/a>or his <a href=\"https:\/\/soundcloud.com\/marksparling\" target=\"_blank\">soundcloud<\/a>.<\/p>\n<p>Screenshots!<\/p>\n<div id=\"attachment_668\" class=\"wp-caption alignleft\" style=\"width: 768px\"><a href=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_office.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium_large wp-image-668\" src=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_office-768x523.png\" alt=\"\" width=\"768\" height=\"523\" srcset=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_office-768x523.png 768w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_office-300x204.png 300w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_office-1024x697.png 1024w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_office.png 1602w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><p class=\"wp-caption-text\">Beauty shot of the office<\/p><\/div>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<div id=\"attachment_669\" class=\"wp-caption alignleft\" style=\"width: 768px\"><a href=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_buildings.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium_large wp-image-669\" src=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_buildings-768x519.png\" alt=\"\" width=\"768\" height=\"519\" srcset=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_buildings-768x519.png 768w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_buildings-300x203.png 300w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_buildings-1024x692.png 1024w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_buildings.png 1609w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><p class=\"wp-caption-text\">Beauty shot of the buildings<\/p><\/div>\n<p>&nbsp;<\/p>\n<div id=\"attachment_667\" class=\"wp-caption alignleft\" style=\"width: 768px\"><a href=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_finalarch.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium_large wp-image-667\" src=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_finalarch-768x524.png\" alt=\"\" width=\"768\" height=\"524\" srcset=\"https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_finalarch-768x524.png 768w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_finalarch-300x205.png 300w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_finalarch-1024x698.png 1024w, https:\/\/jacksontech.net\/wp-content\/uploads\/2016\/12\/day8_finalarch.png 1603w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><p class=\"wp-caption-text\">Final geometry<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>The last day is finally here! I spent most of it optimizing and polishing. All of the buildings were lovingly trimmed away in Blender so that only faces facing towards the player were preserved. I also tweaked the lighting a lot and added music. It&#8217;s still compiling the lightmap on my lightmap. As soon as &#8230; <a class=\"moretag\" href=\"https:\/\/jacksontech.net\/index.php\/2016\/12\/vr-game-project-day-8-of-8\/\">more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102,105,28,106],"tags":[110,103,108,109,107],"class_list":["post-664","post","type-post","status-publish","format-standard","hentry","category-game-dev","category-google-cardboard","category-personal","category-vr","tag-eight-day-game-project-1","tag-gamedev","tag-google-cardboard","tag-unity","tag-vr"],"_links":{"self":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/664","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/comments?post=664"}],"version-history":[{"count":1,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/664\/revisions"}],"predecessor-version":[{"id":670,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/posts\/664\/revisions\/670"}],"wp:attachment":[{"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/media?parent=664"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/categories?post=664"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jacksontech.net\/index.php\/wp-json\/wp\/v2\/tags?post=664"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}