The last day is finally here! I spent most of it optimizing and polishing. All of the buildings were lovingly trimmed away in Blender so that only faces facing towards the player were preserved. I also tweaked the lighting a lot and added music. It’s still compiling the lightmap on my lightmap. As soon as it’s done, I’ll upload a build.
Speaking of music, the music I ended up choosing was on of 70 tracks released by Mark Sparling under CC-BY. Check out his website or his soundcloud.
Screenshots!